mdl::scene

Definitions:

[1/19] ‘mdl::scene::data_isvalid(string)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘bool’ (SDTypeBool)

[2/19] ‘mdl::scene::data_lookup_int(string,int)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueInt(int(0)) [CONNECTABLE]
      • Types:
        • ‘int’ (SDTypeInt)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘int’ (SDTypeInt)

[3/19] ‘mdl::scene::data_lookup_uniform_int(string,int)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueInt(int(0)) [CONNECTABLE]
      • Types:
        • ‘int’ (SDTypeInt) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘int’ (SDTypeInt) [Uniform]

[4/19] ‘mdl::scene::data_lookup_int2(string,int2)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueInt2(int2(0,0)) [CONNECTABLE]
      • Types:
        • ‘int2’ (SDTypeInt2)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘int2’ (SDTypeInt2)

[5/19] ‘mdl::scene::data_lookup_uniform_int2(string,int2)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueInt2(int2(0,0)) [CONNECTABLE]
      • Types:
        • ‘int2’ (SDTypeInt2) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘int2’ (SDTypeInt2) [Uniform]

[6/19] ‘mdl::scene::data_lookup_int3(string,int3)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueInt3(int3(0,0,0)) [CONNECTABLE]
      • Types:
        • ‘int3’ (SDTypeInt3)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘int3’ (SDTypeInt3)

[7/19] ‘mdl::scene::data_lookup_uniform_int3(string,int3)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueInt3(int3(0,0,0)) [CONNECTABLE]
      • Types:
        • ‘int3’ (SDTypeInt3) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘int3’ (SDTypeInt3) [Uniform]

[8/19] ‘mdl::scene::data_lookup_int4(string,int4)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueInt4(int4(0,0,0,0)) [CONNECTABLE]
      • Types:
        • ‘int4’ (SDTypeInt4)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘int4’ (SDTypeInt4)

[9/19] ‘mdl::scene::data_lookup_uniform_int4(string,int4)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueInt4(int4(0,0,0,0)) [CONNECTABLE]
      • Types:
        • ‘int4’ (SDTypeInt4) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘int4’ (SDTypeInt4) [Uniform]

[10/19] ‘mdl::scene::data_lookup_float(string,float)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueFloat(float(0)) [CONNECTABLE]
      • Types:
        • ‘float’ (SDTypeFloat)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘float’ (SDTypeFloat)

[11/19] ‘mdl::scene::data_lookup_uniform_float(string,float)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueFloat(float(0)) [CONNECTABLE]
      • Types:
        • ‘float’ (SDTypeFloat) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘float’ (SDTypeFloat) [Uniform]

[12/19] ‘mdl::scene::data_lookup_float2(string,float2)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueFloat2(float2(0,0)) [CONNECTABLE]
      • Types:
        • ‘float2’ (SDTypeFloat2)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘float2’ (SDTypeFloat2)

[13/19] ‘mdl::scene::data_lookup_uniform_float2(string,float2)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueFloat2(float2(0,0)) [CONNECTABLE]
      • Types:
        • ‘float2’ (SDTypeFloat2) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘float2’ (SDTypeFloat2) [Uniform]

[14/19] ‘mdl::scene::data_lookup_float3(string,float3)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueFloat3(float3(0,0,0)) [CONNECTABLE]
      • Types:
        • ‘float3’ (SDTypeFloat3)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘float3’ (SDTypeFloat3)

[15/19] ‘mdl::scene::data_lookup_uniform_float3(string,float3)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueFloat3(float3(0,0,0)) [CONNECTABLE]
      • Types:
        • ‘float3’ (SDTypeFloat3) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘float3’ (SDTypeFloat3) [Uniform]

[16/19] ‘mdl::scene::data_lookup_float4(string,float4)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueFloat4(float4(0,0,0,0)) [CONNECTABLE]
      • Types:
        • ‘float4’ (SDTypeFloat4)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘float4’ (SDTypeFloat4)

[17/19] ‘mdl::scene::data_lookup_uniform_float4(string,float4)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueFloat4(float4(0,0,0,0)) [CONNECTABLE]
      • Types:
        • ‘float4’ (SDTypeFloat4) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘float4’ (SDTypeFloat4) [Uniform]

[18/19] ‘mdl::scene::data_lookup_color(string,color)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueColorRGB(ColorRGB(0,0,0)) [CONNECTABLE]
      • Types:
        • ‘ColorRGB’ (SDTypeColorRGB)

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘ColorRGB’ (SDTypeColorRGB)

[19/19] ‘mdl::scene::data_lookup_uniform_color(string,color)’

  • SDPropertyCategory = ‘Input’
    • ‘name’ [CONNECTABLE]
      • Types:
        • ‘string’ (SDTypeString) [Uniform]

    • ‘default_value’ = SDValueColorRGB(ColorRGB(0,0,0)) [CONNECTABLE]
      • Types:
        • ‘ColorRGB’ (SDTypeColorRGB) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘ColorRGB’ (SDTypeColorRGB) [Uniform]